It is not recommended to have both types of auto-balance on at the same time. Duration for which a kick vote's temporary ban lasts The minimum time between successive votes initiated by the same player The minimum time between successvie kick votes against the same playerįVoteTimeBetweenVoteKicksAgainstSamePlayer=60.0 Time to delay before enacting what was voted on (only for map changes/reset) If there's 2, they happen at 1/3 and 2/3 through the vote.
Number of updates to show in chat before the vote is completed. The length of time that a vote is held for before it's tallied and decided The minimum proportion of people who must have voted Yes out of the total number who voted for a vote to be successful (0.0f to 1.0f) The minimum proportion of people who must have voted for the vote to be successful (0.0f to 1.0f) those who abstained, do we only count abstains from teammates of the player in question? (Like a soft version of bOnlyTeammatesCanVoteKick enabling both simultaneously is pointless)īOnlyTeammatesAbstainsCountAgainstMinimum=false When counting the number of people who voted vs. Can players only initiate vote kicks and vote against their team mates? Do we allow only admins to vote, period (includes starting new votes)? Do we allow only admins to start new votes? Do we enable votes to reset the current map? What game speed should we run at? 1.0 is normal speed (so 0.5 is half-speed, 2.0 is double-speed, etc.) How much damage do teammates do to one-another? Ranges from 0.0 to 1.0, where 0.0 is none, 1.0 is 100% Perspective lock - PLOCK_None: None PLOCK_1P: First-person PLOCK_3P: Third-person make sure you type these correctly, if any are wrong, the server will crash server map rotation just add in "Maplist=mapname" lines for every map in the rotation, in the right order
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(for a full list of maps, see the Maplist section below) maximum number of players allowed on the server are admins on this server allowed to use the pause command to pause the server? Server name (shows in the server browser) Bans will show up at the bottom of this file these take the form of the user's Steam ID, split into two 64-bit integers. Lines preceded by " " are comments, so they have no effect on the config file you can copy them in for your own reference or leave them out. I'm going to include the section name, followed by important commands that should appear under that section. The most important options are below some explanations are included in DefaultGame.iniand are reproduced below.
PCServer-UDKGame.ini(when using the Client files, change UDKGame.ini instead) There are two configuration files that server operators should change. ini files into chivalry_ded_server\UDKGame\Config\CTF1) the command to use config subdirectories is explained below in the Running section. ini files in this directory into a new subdirectory (e.g. IF you want to host multiple servers from the same directory, you can copy all of the. The configuration files are found inside chivalry_ded_server\UDKGame\Config.
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you're not running from the Steam or SteamCMD library directory directly), be sure that you don't overwrite PCServer-UDKGame.ini or PCServer-UDKEngine.ini (if using the client files, don't overwrite UDKGame.ini or UDKEngine.ini), as these contain server-specific settings.Īlso, make sure you update the config files (save for UDKGame and UDKEngine) inside any config subdirectories, if you make use of that feature! (Explanation below) When you update, if you copy the server files from one machine onto the server machine (or from one place to another for any other reason i.e.
If you want to host a Beta server, you'd instead use When you get to the command to download/update the game, use this command to download the dedicated server files (validate is an optional keyword that also validates the server files to ensure integrity) There's a lot more documentation on SteamCMD right here, on the Valve Developer Community wiki. SteamCMD is the light-weight steam client, meant for dedicated servers, automation, and other situations where the desktop client is inappropriate. To download the dedicated server files from the Steam desktop client, simply go into the Library, switch from "ALL GAMES" to "TOOLS", and find "Chivalry: Medieval Warfare Dedicated Server". You can setup your own Dedicated Chivalry Medieval Warefare Dedicated Game server yourself following this guide or rent one from a Chivalry Medieval Warfare Game Server Providers.ĭedicated server files - Steam desktop client A dedicated server can be hosted on either the dedicated server files, or the client files.